Difference between revisions of "Unit Types"

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(Created page with " == Infantry == {{Box2 |title=Engineer |content= }} {{Box2 |title=Rifle |content= }} {{Box2 |title=Machine Gun |content= }} {{Box2 |title=Heavy Machine Gun |content=...")
 
 
(8 intermediate revisions by the same user not shown)
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 +
 +
<div id="Engineer">
 
{{Box2
 
{{Box2
 
|title=Engineer  
 
|title=Engineer  
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Rifle">
 
{{Box2
 
{{Box2
 
|title=Rifle
 
|title=Rifle
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="MG">
 
{{Box2
 
{{Box2
 
|title=Machine Gun
 
|title=Machine Gun
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="HMG">
 
{{Box2
 
{{Box2
 
|title=Heavy Machine Gun
 
|title=Heavy Machine Gun
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="AT">
 
{{Box2
 
{{Box2
 
|title=Anti-Tank
 
|title=Anti-Tank
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Mortar">
 
{{Box2
 
{{Box2
 
|title=Mortar
 
|title=Mortar
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
== Ground units ==
 
  
 +
== Vehicles ==
  
 +
 +
 +
<div id="Const">
 
{{Box2
 
{{Box2
 
|title=Construction
 
|title=Construction
 
|content=
 
|content=
 +
 +
 +
The seed from which your base will grow, construction vehicles can be deployed into construction yards which will allow you to build further buildings.
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Supply">
 
{{Box2
 
{{Box2
 
|title=Supply
 
|title=Supply
 
|content=
 
|content=
 +
 +
 +
The centre of your economy, supply vehicles are used to collect resources from around the map and bring them back to your supply depots. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Tran">
 
{{Box2
 
{{Box2
 
|title=Transport
 
|title=Transport
 
|content=
 
|content=
 +
 +
 +
Transports are used for the quick transportation of infantry, they can vary from unarmed light trucks to fully tracked amoured personal carriers equipped with rapid fire cannons. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Scout">
 
{{Box2
 
{{Box2
 
|title=Scout
 
|title=Scout
 
|content=
 
|content=
 +
 +
 +
Scouts are fast light vehicles that are often armed with a light machine gun and are also able to carry a small amount of passengers. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Car">
 
{{Box2
 
{{Box2
 
|title=Armoured Car
 
|title=Armoured Car
 
|content=
 
|content=
 +
 +
 +
Armoured cars are heavy wheeled vehicles that are best used against infantry and supply vehicles. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Light">
 
{{Box2
 
{{Box2
 
|title=Light Tank
 
|title=Light Tank
 
|content=
 
|content=
 +
 +
 +
Light tanks are light tracked vehicles that are best used against infantry and supply vehicles. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Medium">
 
{{Box2
 
{{Box2
 
|title=Medium Tank
 
|title=Medium Tank
 
|content=
 
|content=
 +
 +
 +
The workhorse of your army, medium tanks are good all rounders but do not excel at any specific role.
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Heavy">
 
{{Box2
 
{{Box2
 
|title=Heavy Tank
 
|title=Heavy Tank
 
|content=
 
|content=
 +
 +
 +
Heavy tanks are better then mediums but their increased armour and weapons also come at an increased cost.
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="AA">
 
{{Box2
 
{{Box2
 
|title=Anti-Aircraft
 
|title=Anti-Aircraft
 
|content=
 
|content=
 +
 +
 +
Self propelled anti-aircraft weapons are your primary AA defense when out on the battlefield, their rapid fire weapons also make them very good at dealing with infantry and lightly armoured units. However most of them are themselves lightly armoured and cant take on enemy tanks alone.     
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Tnkdest">
 
{{Box2
 
{{Box2
 
|title=Tank Destroyer
 
|title=Tank Destroyer
 
|content=
 
|content=
 +
 +
 +
Tank destroyers are specialists in dealing with enemy armoured units, however their armour piercing rounds are ineffective against enemy infantry and buildings. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Support">
 
{{Box2
 
{{Box2
 
|title=Support
 
|title=Support
 
|content=
 
|content=
 +
 +
 +
Support units use high explosive rounds to help deal with enemy infantry and buildings. They are more accurate then artillery but have a lot shorter range. 
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Art">
 
{{Box2
 
{{Box2
 
|title=Artillery
 
|title=Artillery
 
|content=
 
|content=
 +
 +
 +
Artillery are indirect support units that fire high explosive rounds from long ranges, they excel at defeating enemy infantry and buildings.
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Flame">
 
{{Box2
 
{{Box2
 
|title=Flame/Chem Tank
 
|title=Flame/Chem Tank
 
|content=
 
|content=
 +
 +
 +
These tanks are equipped with either a flame thrower that can be used to quickly burn though groups of infantry. Or they can spread chemical weapons that will contaminate the area around them in order too also harm infantry.   
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Repair">
 
{{Box2
 
{{Box2
 
|title=Repair Vehicle
 
|title=Repair Vehicle
 
|content=
 
|content=
 +
 +
 +
Repair Vehicles are used to repair vehicles and helicopters out in the field.
 +
 +
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Grdoth">
 
{{Box2
 
{{Box2
 
|title=Other
 
|title=Other
 
|content=
 
|content=
 +
 +
 +
Theses units defy classification and are unique designs, see their individual pages for more information.
 +
 
 +
 
}}
 
}}
 +
</div>
 +
  
  
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 +
 +
<div id="Fighter">
 
{{Box2
 
{{Box2
 
|title=Fighter
 
|title=Fighter
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Grdatk">
 
{{Box2
 
{{Box2
 
|title=Ground Attack
 
|title=Ground Attack
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Navatk">
 
{{Box2
 
{{Box2
 
|title=Naval Attack
 
|title=Naval Attack
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Antshp">
 
{{Box2
 
{{Box2
 
|title=Anti-Ship
 
|title=Anti-Ship
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Bomb">
 
{{Box2
 
{{Box2
 
|title=Bomber
 
|title=Bomber
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Airtran">
 
{{Box2
 
{{Box2
|title=Air Transport
+
|title=Transport
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
 
{{Box2
 
|title=Helicopter
 
|content=
 
}}
 
  
  
Line 181: Line 311:
  
  
 +
 +
<div id="Navtran">
 
{{Box2
 
{{Box2
|title=Naval Transport
+
|title=Transport
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Gun">
 
{{Box2
 
{{Box2
 
|title=Gun Boat
 
|title=Gun Boat
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Dest">
 
{{Box2
 
{{Box2
 
|title=Destroyer
 
|title=Destroyer
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Sub">
 
{{Box2
 
{{Box2
 
|title=Submarine
 
|title=Submarine
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="battle">
 
{{Box2
 
{{Box2
|title=Cruiser
+
|title=Cruiser/Battleship
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
<div id="Carrier">
 
{{Box2
 
{{Box2
|title=Battleship
+
|title=Aircraft Carrier
 
|content=
 
|content=
 
}}
 
}}
 +
</div>
  
  
 +
 +
== Other ==
 +
 +
 +
 +
<div id="weap">
 
{{Box2
 
{{Box2
|title=Aircraft Carrier
+
|title=Weapon
 
|content=
 
|content=
 +
 +
 +
Weapons are fired/spawned by a unit or are part of a super weapon and aren't buildable or controllable.
 +
 +
 
}}
 
}}
 +
</div>

Latest revision as of 12:49, 5 June 2014


Infantry

Engineer
. . . .


Rifle
. . . .


Machine Gun
. . . .


Heavy Machine Gun
. . . .


Anti-Tank
. . . .


Mortar
. . . .


Vehicles

Construction
The seed from which your base will grow, construction vehicles can be deployed into construction yards which will allow you to build further buildings.
. . . .


Supply
The centre of your economy, supply vehicles are used to collect resources from around the map and bring them back to your supply depots.
. . . .


Transport
Transports are used for the quick transportation of infantry, they can vary from unarmed light trucks to fully tracked amoured personal carriers equipped with rapid fire cannons.
. . . .


Scout
Scouts are fast light vehicles that are often armed with a light machine gun and are also able to carry a small amount of passengers.
. . . .


Armoured Car
Armoured cars are heavy wheeled vehicles that are best used against infantry and supply vehicles.
. . . .


Light Tank
Light tanks are light tracked vehicles that are best used against infantry and supply vehicles.
. . . .


Medium Tank
The workhorse of your army, medium tanks are good all rounders but do not excel at any specific role.
. . . .


Heavy Tank
Heavy tanks are better then mediums but their increased armour and weapons also come at an increased cost.
. . . .


Anti-Aircraft
Self propelled anti-aircraft weapons are your primary AA defense when out on the battlefield, their rapid fire weapons also make them very good at dealing with infantry and lightly armoured units. However most of them are themselves lightly armoured and cant take on enemy tanks alone.
. . . .


Tank Destroyer
Tank destroyers are specialists in dealing with enemy armoured units, however their armour piercing rounds are ineffective against enemy infantry and buildings.
. . . .


Support
Support units use high explosive rounds to help deal with enemy infantry and buildings. They are more accurate then artillery but have a lot shorter range.
. . . .


Artillery
Artillery are indirect support units that fire high explosive rounds from long ranges, they excel at defeating enemy infantry and buildings.
. . . .


Flame/Chem Tank
These tanks are equipped with either a flame thrower that can be used to quickly burn though groups of infantry. Or they can spread chemical weapons that will contaminate the area around them in order too also harm infantry.
. . . .


Repair Vehicle
Repair Vehicles are used to repair vehicles and helicopters out in the field.
. . . .


Other
Theses units defy classification and are unique designs, see their individual pages for more information.
. . . .


Aircraft

Fighter
. . . .


Ground Attack
. . . .



Anti-Ship
. . . .


Bomber
. . . .


Transport
. . . .


Naval


Gun Boat
. . . .


Destroyer
. . . .


Submarine
. . . .


Cruiser/Battleship
. . . .


Aircraft Carrier
. . . .


Other

Weapon
Weapons are fired/spawned by a unit or are part of a super weapon and aren't buildable or controllable.
. . . .
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