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Visit the D-day Wiki for a complete database of D-day's units & structures.

D-day Wiki
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.:Welcome to the D-day website:.

D-day is a modification for the highly acclaimed computer game Red Alert 2 and its expansion Yuri's Revenge. It changes Red Alert 2's original cartoony and arcade style gameplay into a more realistic World War II theme.

There are over a thousand new units to build and fight with, spanning from the early beginnings of the conflict in the 1920's onto a hypothetical what-if continuation of the war into the 1960's and beyond.

If you have any questions please use the forums or leave a message in the shout box on this page.


D-day

D-day
.:Quick news:.

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.:New D-day website:.

Yep it's that day of the year again, June 6th! Today marks the 74th anniversary of the Allied amphibious landing in Northern France which led the way for the liberation of Western Europe from German occupation.  

Of course today is also the anniversary of the Red Alert 2 mod D-day, which has now been in development for 16 years. To celebrate I have completely redone the D-day website with a new look and features. I plan to continue working on the new site to add more information and content in the coming weeks, which I'll post updates about on D-day's Facebook and Twitter pages.


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In addition to the new website I have also created a Discord chat server for D-day. I will be there as much as I can, so feel free to join in and ask me any question you may have about D-day.

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Posted June 6, 2018 by Mig Eater
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.:Fields of Battle:.

It's June 6th, D-day! This day also marks the 14th anniversary of the D-day mod. To celebrate I've created map sized screenshots of five new maps that will be included in D-day's next release, along with information about other maps in development.



Axis:
axis_map_s.png
Click to enlarge: 19mb

A four player tournament style map set in an urban harbour shaped like a swastika. This map served as a test bed for the new sets of urban cliffs & features multi-levelled areas & tunnels. Note: The use of a swastika layout might be somewhat controversial, however the shape creates a balanced yet interesting design & is currently my favourite map to play on.       
 

Allied:
allied_map_s.png
Click to enlarge: 30mb

A five player map in the shape of the Allied star & circle.

Mountain Guns: 6 player
guns_map_s.png
Click to enlarge: 29mb

Mountain Guns is a remake of my favourite C&C Generals map of the same name. This map served as a test bed for the new sets of rock cliffs & features multi-layers cliff faces. Note: The road & bridge graphics will be replaced in the near future.


River Valley: 6 player
valley_map_s.png
Click to enlarge: 30mb

A long six player map featuring a winding river through a valley. It also features a train line weaving in and out of the mountains along the edge of the map.


Island Roulette: 8 player
roulette_map_s.png
Click to enlarge: 55mb

An extremely large eight player map of a circular island with separate areas for each player connected to a central mountain.  


I have several other maps in various stages of Development for D-day...

No Man's Land:
A World War 1 themed map with a large network of trenches, that players can occupy & fight over.

Train Duel: (wip name)
A two player map featuring buildable armoured trains & two loops of track that run parallel to each other in the center of the map.

World War:
A large map based on the world map.

Corregidor:
A large island map based on the US base on Corregidor in the Philippines.

Paris:
A large map of the French capitol, featuring the Eiffel tower at the center.

Washington DC:
Large map of the US capitol, featuring many famous landmarks & monuments.

Soviet:
Counterpart to the Axis & Allied maps. I haven't decided on an exact layout yet, but this will be the first snow map in D-day.


Lastly I would like to point out that all of these maps are subject to change. Some of the graphics will be replaced in the near future & new terrain that is currently in development will be added. So you can expect the maps to have more details when they are included in the next release.

Posted June 6, 2016 by Mig Eater
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.:Japanese GUI and buildings:.

The Japanese are back with a new sidebar and several new buildings, which when built give you access to new superweapons. Also in this screenshot is a new style of cameo, which replaces the monochromatic sepia coloured cameos previously used with full colour renders. Lastly this was taken on a new map that I will be posting more about in the coming weeks, along with several others.


japbase2_s.png
Click to enlarge


Jap_bark.jpg
This is a new more historically correct version of the barracks, based on a structure built by the Japanese on Saipan.


Jap_sru.jpg
The Special Research Unit is a chemical weapons lab that gives you the ability to build chemical spreading tanks and use the Contaminate superweapon. Which releases a large gas cloud that will slowly damage any units or buildings within it's area.

Note: I was reluctant to add this building/support weapon due to the sensitive nature of Japan's use and research of chemical/biological weapons. Because of the sensitive nature tho, Japan's use of such weapons during the war isn't widely known. I thought this might be a good way to raise awareness and possibly inspire players to research about it themselves.


Jap_sau.jpg
The Special Attack Unit gives you the ability to build kamikaze units, as well as accesses to the MXY7 Ohka superweapon, a specialised piloted rocket equipped with a large warhead.   
   

Jap_joc.jpg
The Joint Operations Centre Is used by the post-war Japanese Self Defence Force sub-faction to coordinate with their American allies and call in B-47 Stratojet airstrikes on enemy targets.

Note: The JSDF as it's name implies is a defensive force and as such doesn't have any large or long range offensive weaponry. They instead rely upon their American allies to support them if they enter into a war.

Posted May 25, 2016 by Mig Eater
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.:French Defences:.

I'm back with more D-day news and this time the French are getting some love with a completely new set of defences.

My main source of inspiration for these defences is the Maginot Line of bunkers along France's border with Germany and Italy. The Maginot Line was built in the 1930s when tensions in Europe started to rise. It was the largest defensive network ever created and much of it still stands today. In order to represent the Maginot Line and give France a unique gameplay feature, their defences can be placed near each other to create indestructible walls that can only be removed by destroying the defensive structures. This give a French player the ability to create complex and unique base fortifications.


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Click to enlarge

 

For animations, photographs and more information click on the images to visit their D-day wiki page.

 

GFM Cloche
Cloche.jpg


The GFM Cloche was a heavily armoured machine gun post used on the French Maginot Line of defences. Over a thousand of them were built and were used on the roofs of the every bunker along the defensive line.


75mm AC Mle.39
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The 75mm AC Mle.39 (aka 75mm TAZ 39) was an anti-tank weapon designed during the opening stages of world war 2, it was hoped that it would replace the ageing 75mm Mle.1897 field gun in the AT role but only a few prototypes where finished before the armistice and all development was stopped soon after. Like many AT weapons of that era it was a modification of an anti-aircraft weapon, the 75mm CA Mle.38. It was fitted on a new type of 3 legged carriage with the gun fitted on a rotating mount, giving it the ability to turn 360o without moving the carriage. The 75mm AC Mle.39 was also designed to take advantage of a new type of ammunition that was also being developed at that time by Edgar Brandt. This new round used a discarding sabot to fire a shell at increased speeds. As France began to fall Brandt evacuated to England where he continued his work, helping to develop an armour piercing discarding sabot round for the British 6pdr and 17pdr guns. Today the APDS round is used as the standard anti-tank round in all modern tanks.


SS.11
Ss11.jpg


The SS.11 was a French wire guided anti-tank missile designed in the early 1950s. It was a further development of the SS.10 which was a smaller missile primarily designed for use by infantry, the larger SS.11 was instead designed for use on tanks, aircraft and ships. It saw widespread use by NATO forces, as well as numerous other countries around the world and on many different vehicles. The most notable though is the Alouette II which with the SS.11 became the first ever anti-tank helicopter.


25mm CA Mle.40J
25ca40.jpg


During the early 1930's Hotchkiss developed a new 25mm light anti-aircraft weapon, their attempts to sell the design to the French Army and Navy failed though, they instead preferred a 37mm design being developed by Schneider. They managed to find some interest on the export market from Romanian and Spain, Japan also bought a licence to produced it as the Type 96 25mm. With Hotchkiss's success on the export market and the delay of Schneider's 37mm weapon the French Army and Navy decided to also order the 25mm CA. By the time of the German invasion of France in 1940 only a limited amount of the 25mm CA where available, most were taken from the production batch originally meant for Romania. After the armistice limited production continued under the Vichy French and Romania finally received its weapons in 1943.


75mm CA Mle.38
75ca38.jpg


The 75mm CA Mle.38 was a medium anti-aircraft weapon designed by Schneider. Work started in 1928 by modifying their famous 75mm Mle.1897 field gun on to an anti-aircraft mount, by the design was finished in 1932 and testing started. Schneider continued working on the design though and finish a new improved model in 1936, it entered service in 1938 and was used during the German invasion. The Swiss also bought several of them before the war, designated 75mm Flab Kan 38.


Bofors 40mm L/70
Fbfor.jpg


I covered the history of the Bofors 40mm L/70 in the last news post with the Japanese version. I wont repeat myself so if you didn't read that post you can click on the link above to go to D-day wiki page.


135mm Mle.32
135mm32.jpg


The 135mm Mle.32 was the main heavy artillery weapon used in the French Maginot Line of fortifications. A pair of them were normally placed within an armoured retractable turret on top of an ouvrage, some where also used in fixed mounts within the forts. The German plan for the invasion of France bypassed the majority of the Maginot Line, some small battles did take place though. During which the 135mm Mle.32 proved to be an effective weapon at defending against the German's advance. Several ouvrages and their 135mm Mle.32 weapons have been restored and are open as museums.


155mm Mle.50
155mm50.jpg


155mm Mle.50 was a French artillery gun design in 1950, it served as the main artillery weapon of the French army for over 30 years. Originally designed as a towed weapon it was also mounted on various tanks to create self propelled guns. Several other nations bought the 155mm Mle.50, the main ones being Switzerland and Israel, Sweden also bought a licence to produce the gun as the 15.5cm haubits F. Most countries have replaced it newer weapons but a few are still being use in Syrian today.


Gate
Fra_gate.jpg


The Gate is used to allow allied units access to fortified areas while providing defence against enemies. The design is based on rolling anti-tank barriers used in the Maginot Line.

Posted May 11, 2016 by Mig Eater
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.:Tank Grotte 1000t:.

I've spent the past few months working on new terrain for D-day, I decided to take a brake tho and make this little know pre-war tank design with a famous legacy.


Tank Grotte 1000t

Tg1k_3d.gif

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Click to enlarge

In the late 1920s the Soviet Union found themselves falling behind the rest of the world in tank development. While several projects where in development it would be sometime before they where ready, to help speed things up it was decided to invite experienced foreign engineers. One of the most prominent engineers was Edward Grotte from Germany who worked in the Soviet Union from 1930 to 1931. During this time he designed several different tanks, the most famous of which was the T-22 medium tank. His largest design though was for a 1000 ton land battleship, equipped with duel 304mm naval cannons in a main turret along with secondary turrets armed with 152mm and 76mm guns. Frontal armour was 300mm thick and the sides 250mm, which protected a crew of 40 and multiple naval diesel engines which would produced 24,000hp and propel the colossal vehicle to (an optimistic) 60 km/h.

After his work in the Soviet Union Grotte returned to Germany and became a director at Krupp, in 1942 he once again returned to the idea of a 1000 ton tank with the P-1000 "Ratte".
Posted February 6, 2016 by Mig Eater
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