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Visit the D-day Wiki for a complete database of D-day's units & structures.

D-day Wiki
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.:Welcome to the D-day website:.

D-day is a modification for the highly acclaimed computer game Red Alert 2 and its expansion Yuri's Revenge. It changes Red Alert 2's original cartoony and arcade style gameplay into a more realistic World War II theme.

There are over a thousand new units to build and fight with, spanning from the early beginnings of the conflict in the 1920's onto a hypothetical what-if continuation of the war into the 1960's and beyond.

If you have any questions please use the forums or leave a message in the shout box on this page.


D-day

D-day
.:Quick news:.

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.:Ansaldo Magrini Mangiapan:.

It's been quite awhile since I posted any new D-day news, that doesn't mean I've been sitting idle tho. I have lots of new (& old but unreleased) content to post, which I plan to start churning out on a weekly basis. To start things off tho here is a little known WW1 tank for the Italians.

Ansaldo Magrini Mangiapan
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The Ansaldo Magrini Mangiapan was designed in 1916 by major Magrini as a "mobile fort" and was one of Italy's first tank designs. It featured multiple sets of tracks to help it traverse the crater filled battlefields of no-man's land. To power these tracks there were four 200hp engines in the centre of the tank which then drove two electric motors at the front and back, propelling this massive 70t vehicle to an estimated 20 km/h. It also unusually for that era featured two rotating turrets equipped with 76mm (some sources state 75mm or 105mm) cannons, as well as having multiple machine guns fitted around the hull. The design was approved by the direzione generale del regio esercito but was cancelled soon after because of the high cost and feasibility of such a complex design. Instead interest moved to the Fiat 2000 and purchasing tanks from France and Britain.

Posted February 25, 2017 by Mig Eater
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.:American Airships:.

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Today D-day takes off with some unique and often overlooked american Airships.


Click of the unit names to visit their D-day wiki page for more information & pictures.


Airship Hanger
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Constructing the Airship Hanger gives the player the ability to build special blimp units. The design is based on the hangers at Santa Ana Naval Air Station (now Marine Corps Air Station Tustin), which was built in 1942 to hold and service the US Navy's airships. After the war airship operations stopped but the base soon found new usage as a helicopter maintenance and training center for the Marine Corps. Today most of the base has been closed but one of the hangers is still being used by civilian airships.


K-Class
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The K-class were the US Navy's primary patrol and anti-submarine airship during WW2. They were used to patrol the American coastline and escort convoys for signs of German or Japanese submarines. Their greatest success though was at Gibraltar where they helped to blockade the entrance to the Mediterranean during the night, when it was to dangerous for normal aircraft to operate. After the war the K-class continued patrolling the coast of America for several more years but were slowly replaced with seaplanes equipped with new radar systems. There were plans in the 1950's to refit the K-class with nuclear depth charges but it proved to be to hazardous.


USS Macon
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The USS Macon and it's sister ship the USS Akron are the second largest airships ever built, beaten by the German Hindenburg by only a few meters. They do however hold the distinction of being the only flying aircraft carriers ever built. Designed by the Goodyear Aircraft company in the early 1930's the Akron and Macon used an experimental trapeze system they could launch and recover up to five F9C Sparrowhawk planes from an internal hanger. Sadly the USS Akron was destroyed in April 1933 when it encountered a storm off the cost of New England and crashed into the sea, out of the 76 on board only 3 survived making it the greatest loss of life in an airship crash. During February 1935 the USS Macon also also found itself caught in a severe storm off the California cost, suffering structural failure it landed in the sea. Following the loss of the Akron life jackets and inflatable rafts where added to the Macon, which resulted in nearly the entire crew surviving. With the loss of both airships development of flying aircraft carriers was stopped.


Curtiss F9C Sparrowhawk
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The Curtiss F9C Sparrowhawk was a fighter/scout plane made specificity for use on the USS Akron and USS Macon flying aircraft carriers. It was fitted with a hook on the top of the main wing which would be attached to a retractable trapeze underneath the carrier for launching an recovery. Even though the hook and trapeze system seemed complex most pilots noted that it was easier then landing on an pitching and rolling aircraft carrier at sea. After the loss of both the Akron and Macon only three Sparrowhawks remained, their hooks were removed and were relegated to utility duties. In 1939 one of them was given to the Smithsonian museum, several years later when it was restored the other two aircraft where cannibalised for parts, leaving just the single plane left which can still been seen today.

Posted November 17, 2015 by Mig Eater
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.:Ke-Ni & Ke-Ho Variants:.

Continuing from the Type 95 Ha-Go based vehicles seen in the last news post. This news post shows some of the vehicles designed to replace it as the as the war in the pacific intensified. Because of the destruction of Japan's industrial capabilities it wasn't possible to put any of them into mass production & the Ha-Go was left to fight with ever decreasing effectiveness until the end of the war.

Type 98B Ke-Ni Otsu
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At the same time Hino Motors were developing the Type 98 Ke-Ni Mitsubishi started work an alternative design using four large road wheels attached to coil springs in a similar layout to the Christie suspension system used by the Russians and British. During testing Hino Motor's Ke-Ni with Bell crank suspension proved to be superior and work on the Ke-Ni Otsu was stopped.

Type 98 Ke-Ni Kai
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A proposed upgrade of Type 98 Ke-Ni changing the turret for the one used on the Type 97 Chi-Ha "Shinhoto". This design didn't leave the drawing board and remained only a proposal. This design is often mistaken as an early or alternative version of the Type 5 Ke-Ho but they are separate projects.

Type 2 Ke-To
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The Type 2 Ke-To was an upgrade of the Type 98 Ke-Ni, replacing the turret with a new taller version & changing the main cannon from a Type 100 37mm to the newer Type 1 37mm. Even thought it was originally designed in 1941 production didn't start until 1944, only 29 were eventually built before the end of the war and none where used in combat.

Type 5 Ke-Ho
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With the failure of the Type 98 Ke-Ni to fully replace the aging Type 95 Ha-Go work started in 1942 on a completely new light tank design to counter the growing allied threat. At the time there was more interest in developing new medium tanks, the navy also had priority for steel so the project was put on hold. By 1945 the Ha-Go was now gravely obsolete and suffering heavy losses, with no available replacement production of the Ke-Ho was finally authorized. With japans industrial infrastructure destroyed and severe shortages of materials it was impossible to start mass production though. It is believed that a single prototype was completed before the end of the war but no photographic evidence has been found.

Type 5 Ku-Se
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The Ku-Se was a proposal to modify the Type 5 Ke-Ho by removing the turret and replacing it with a fixed structure equip with a 75mm Type 99 gun, creating a fast and agile light support vehicle. The war ended before a prototype of the Ke-Ho and in turn the Ku-Se was completed.

Posted April 2, 2015 by Mig Eater
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.:Early Japanese light tanks.:.

I haven't posted any new D-day news in three months, during that time I've been slowly working to finish all of the Japanese ground units. I'm nearing the end of this task and currently have over 30 new units to show, I hope to post them all in the coming weeks and to start things off here are some of Japan's first tanks.

To see more information and photos click on the images to go to their Wiki pages.


Ko-Gata Sensha
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Like many countries Japan's first tank was the Renault FT which they bought 13 of from France in 1919 and named Ko-Gata Sensha, which means tank model A. They were initially given to the cavalry who were very impressed a requested more, however in 1922 the Imperial Japanese Army decided that only the infantry units will be allowed tanks so they were all transferred. In 1929 several of them were sent to Manchuria were they successfully participated in several clashes with Chinese forces. By 1932 they were becoming outdated and gradually replaced with new designs, so all of the remaining vehicles were given to the IJA tank school where they were used for driver training until they were worn out.

Otsu-Gata Sensha
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After the success of the Ko-Gata Sensha the Japanese sought to buy more modern designs from France, however the French were unwilling to sell there latest designs to another country, especially when they were all needed to equip their own army. Renault however was working on a new version of the FT17 called the NC1, which the French Army had rejected so they were eager to sell to Japan. After going through trials back in Japan the engine was found to be underpowered so it was replaced with a more powerful Mitsubishi diesel engine, the armour was also upgraded and the weapons changed to indigenous Japanese designs. They served in Manchuria and China along with the Ko-Gata during the 1930's, by 1940 they were still in active service but were soon replaced with new tanks.

Type 92
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The Type 92 was Japan's first indigenous tankette, designed in 1931 for recon and infantry support with the cavalry. During that time though tanks were controlled by the infantry, to get round this restriction it was classified as an heavy armored car. exactly the same type of "reclassification" was also used in America with the M1 Combat Car. The Type 92 proved successful in China but tended to throw its tracks in high speed turns, to solve this problem the suspension and wheels were changed in later production models.

Type 97 Te-Ke
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Following the development of the Type 94 TK Hino Motors started work on an improved diesel powered version with a larger weapon. Initial trials of the prototype did not go well so Hino Motors went back to the drawing board and designed a larger version of the Type 94 TK with the diesel engine moved from the front to the rear and the turret moved to the middle. Production of the Type 97 Te-Ke started in 1939 and soon replaced the Type 94 TK on the assembly line.

Type 98 So-Da
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The Type 98 So-Da was an ammunition & personnel carrier based on the Type 97 Te-Ke, it could carry 10 infantry or 1 ton of cargo.

Type 100 Te-Re
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The Type 100 Te-Re was a artillery observation vehicle based on the Type 98 So-Da, the rear compartment that was usually used for storing cargo or troops was instead fitted with a large radio and observation equipment. Using these it would find and relay targets to artillery positions, then observe were the shells hit and give corrections.

Ingame the Te-Re works as a scout that can call in artillery strikes from off map.

Posted March 26, 2015 by Mig Eater
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.:D-day v3.7 beta release:.

It's June 6th, D-day!

This year marks the 69th anniversary of the Allied landings in Normandy, it's also the 11th year that D-day has been in development. But more importantly it's the 1st anniversary of D-day's public release. To celebrate all these anniversaries I'm proud to announce the release of version 3.7 of D-day.
 

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The last year has seen a lot of work done to D-day, many bugs have been fixed, improvements to the game play, updated graphics & over 100 new units!

The main addition to v3.7 is the inclusion of Hungary as a new playable country, with 47 new buildings & units, most of which have never been seen in a WW2 game, or even mod before.

America has also been split into two sub faction, the Army & Marine Corps. Playing as the Army gives you units most commonly seen in the European theater, choosing the Marine Corps though lets you play using units from the Pacific war.

There are also four new maps to play on all of which are based on real life locations:

First is the map of Berlin which has gone through several iterations over the last decade, each one more detailed & accurate then the last. This one being the first to reach a playable state, it is however still a work in progress & is missing a few things, which will be added in the next beta.

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Staying in Europe the second map is based on Arnhem which most will know from Operation Market Garden, where British paratroops held the bridge single handily against German forces for over a week!

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Next is the first Pacific themed map to be added to D-day, Wake Island. This tiny spot of land in the middle of the Pacific Ocean was attacked just after the bombing of Pearl Harbour & after two weeks of fighting fell to Japanese forces.

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Lastly is D-day's first desert map the Suez Canal. Even though no fighting ever took place around this vital water way it was one of Erwin Rommels main objectives during the North Africa campaign. The British managed to stop him though & then go on to defeat the German forces in Africa.

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Unfortunately there are a few things that didnt make it into this beta too:
 
Naval warfare is still a work in progress & isn't included in this release, several sides are still missing the ships needed for all sides to be balanced.

Superweapons are also still not available, The majority of the code is done but they still require a lot more artwork before they are finished.

The capture point system that I recently posted about isn't complete either, it will take some more time to code all the AI scripts necessary to make them use the cap points efficiently.
Posted June 6, 2013 by Mig Eater
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